Players: 4-7 | Difficulty: 6 of 10
Challenging. Recommended for New and Beginner players as well as Advanced.
Welcome aboard RISE Airlines.
You've just boarded Flight 722 set for your personal travel destination and the flight attendant has just finished giving the safety presentation. You fasten your seatbelt, sink back into your chair, and find yourself dozing off in no time at all.
What seemed to be peaceful skies is but a shattered illusion as you awaken to find out that your worst nightmare has come true. Cries of panic and a sense of urgency surges throughout the cabin. Fear has taken hold of you as reality of what is happening begins to settle in... you've been HIJACKED!
With sixty minutes of fuel remaining and the flight staff trapped in the cargo hold below, it's left to you and the remaining passengers to take matters into your own hands. You must hack your way into the cockpit and secure the plane for a safe landing.
Do you have what it takes to brave the friendly skies?
Players: 6-8 | Difficulty: 7 of 10
Very Challenging. Recommended for intermediate and advanced players.
"It's just a group of fellas," he said. "A private gamblers' club." Little did you know, your delinquent friend had just conned you into playing cards with the city's most notorious ring of gangsters.
By the end of the night, you found yourself at a total loss on every hand dealt. But as fortune favors the bold, you decided to brave the odds and go all in. You wait, the cards are dealt, your fate already sealed. With a deep breath, you pull your hand in. And this time, Lady Luck was on your side, or so you thought...
Can you beat the odds, or will Bookie finish you off?
Players: 6-8 | Difficulty: 9 of 10
Very Challenging. Recommended experienced players.
Do not book this game if it is your first Escape Experience.
A minimum of 4 players are required for booking.
Deep within the swamps of Southern Louisiana lies a crumbling shack rumored to have been home to the wood witch Magdalena Cazelar and her coven of mystical sisters. The cabin has been long since abandoned, masking secrets of mysteries untold. Centuries of age old magics set to waste after the ominous night that the pagan troupe found itself set to ruin -- vanishing into the blackest of nights. There has been no known life breathed into the walls of the chambers… Until now…
Haunted by recurring dreams of the spiritual sort, you have found yourself drawn to such a place. Summoned by the High Priestess herself as the coven’s own herald of fate, her spirit has chosen you to heed the call and to finish a deed 200 years in the making. For on the eve of this night, the most wretched of the witches immortal enemies shall once again rise from his spellbound graves to wreak havoc upon the unsuspecting souls.
Only those most worthy may gain entry to the coven of the five witches. Decipher their sacred spells and attempt to send the Vampire Patriarche to his eternal resting place before nightfall.
Will you avenge the fallen coven? Or will your fate be that of those before you?